Sent from: lindaj@well.com (Linda Jacobson) POSITIONS AVAILABLE: 1. ELECTROMECHANICAL PRODUCT DESIGN FOR VIRTUAL REALITY 2. INTERACTIVE GRAPHICAL SIMULATION FOR VIRTUAL REALITY Virtual Technologies, Inc. has immediate openings for full-time positions in its Electromechancal Product Design Group and Interactive Graphical Simulations Group. Virtual Technologies, a growing Palo Alto-based Virtual Reality firm founded in 1990, is world renowned for its CyberGlove(tm) instrumented glove, body instrumentation and tactile feedback. The CyberGlove incorporates up to 22 sensors for accurately measuring the positions of the fingers and hand. Virtual Technologies' VirtualHand(R) Toolkit library acquires data from the CyberGlove and produces a realistic real-time graphical rendering of the human hand on a Silicon Graphics(R) Workstation. With the CyberTouch(tm) option for the CyberGlove, a user can feel vibrotactile sensations on their fingertips and palm from interaction of their graphical hand with simulated virtual objects. Using Virtual Technologies' GesturePlus(tm) gesture recognition system, a variety of exotic human-computer interfaces can be created. Virtual Technologies' products scheduled for introduction in 1996 include its CyberSuit(R) full-body instrumented suit and CyberGrasp(tm) grasp-force feedback system. _____________________________________________________________________ 1. Electromechanical Product Design Position: The ideal candidate is an imaginative, bright, self-motivated and product-oriented team player. S/he is able to create novel mechanisms and to control their behavior electronically. That is, in addition to possessing excellent mechanical design skills, the candidate preferably has training in digital and analog electronics and microprocessor-based control. Knowledge of sensing technologies, C programming and digital/analog control theory is highly desirable. Ideally, s/he has at least a masters degree, has industrial design experience, is artistic, is comfortable using a CNC machine and is able to construct very clean electromechanical prototypes. A broad range of responsibilities and learning opportunities include: designing and fabricating devices which produce force and tactile feedback to a user's hand and body, creating instrumentation which measures hand and body motion, and developing innovative human-computer interfaces. ____________________________________________________________________ 2. Interactive Graphical Simulation Position: The ideal candidate is an imaginative, bright, self-motivated and product-oriented team player. S/he possesses extensive SGI graphics programming experience, including GL/OGL; MS-DOS(R) and Windows(R) experience are a plus. The candidate preferably has at least a masters degree, has formal computer science training and produces very clean C/C++ code. Ideally, s/he would also be skilled with static and dynamic physical modeling. A broad range of responsibilities and learning opportunities include: modeling and simulating interactions between the virtual hand and body with simulated deformable objects; integrating simulation software with third-party system developers' software products; customer support; writing device drivers for exotic hardware such as head-mounted displays and spatial trackers; and SGI system administration. ______________________________________________________________________ Qualified candidates should mail/fax/email their resume with cover letter to: Virtual Technologies, Inc. tel: (415) 321-4900 Attn: Human Resources fax: (415) 321-4912 2175 Park Blvd. email: jobs@virtex.com Palo Alto, CA 94306 www: http://www.virtex.com/~virtex