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JOB - VR offering in Bay Area

Sent from: lindaj@well.com (Linda Jacobson)

POSITIONS AVAILABLE:

1.  ELECTROMECHANICAL PRODUCT DESIGN FOR VIRTUAL REALITY
2.  INTERACTIVE GRAPHICAL SIMULATION FOR VIRTUAL REALITY

Virtual Technologies, Inc. has immediate openings for full-time
positions in its Electromechancal Product Design Group and Interactive
Graphical Simulations Group.  Virtual Technologies, a growing Palo
Alto-based Virtual Reality firm founded in 1990, is world renowned for
its CyberGlove(tm) instrumented glove, body instrumentation and
tactile feedback.  The CyberGlove incorporates up to 22 sensors for
accurately measuring the positions of the fingers and hand.  Virtual
Technologies' VirtualHand(R) Toolkit library acquires data from the
CyberGlove and produces a realistic real-time graphical rendering of
the human hand on a Silicon Graphics(R) Workstation.  With the
CyberTouch(tm) option for the CyberGlove, a user can feel vibrotactile
sensations on their fingertips and palm from interaction of their
graphical hand with simulated virtual objects.  Using Virtual
Technologies' GesturePlus(tm) gesture recognition system, a variety of
exotic human-computer interfaces can be created.  Virtual
Technologies' products scheduled for introduction in 1996 include its
CyberSuit(R) full-body instrumented suit and CyberGrasp(tm)
grasp-force feedback system.
_____________________________________________________________________

1. Electromechanical Product Design Position:

The ideal candidate is an imaginative, bright, self-motivated and
product-oriented team player.  S/he is able to create novel mechanisms
and to control their behavior electronically.  That is, in addition to
possessing excellent mechanical design skills, the candidate
preferably has training in digital and analog electronics and
microprocessor-based control.  Knowledge of sensing technologies, C
programming and digital/analog control theory is highly desirable.
Ideally, s/he has at least a masters degree, has industrial design
experience, is artistic, is comfortable using a CNC machine and is
able to construct very clean electromechanical prototypes.  A broad
range of responsibilities and learning opportunities include:
designing and fabricating devices which produce force and tactile
feedback to a user's hand and body, creating instrumentation which
measures hand and body motion, and developing innovative
human-computer interfaces.
____________________________________________________________________

2. Interactive Graphical Simulation Position:

The ideal candidate is an imaginative, bright, self-motivated and
product-oriented team player.  S/he possesses extensive SGI graphics
programming experience, including GL/OGL; MS-DOS(R) and Windows(R)
experience are a plus.  The candidate preferably has at least a
masters degree, has formal computer science training and produces very
clean C/C++ code.  Ideally, s/he would also be skilled with static and
dynamic physical modeling.  A broad range of responsibilities and
learning opportunities include: modeling and simulating interactions
between the virtual hand and body with simulated deformable objects;
integrating simulation software with third-party system developers'
software products; customer support; writing device drivers for exotic
hardware such as head-mounted displays and spatial trackers; and SGI
system administration.
______________________________________________________________________

Qualified candidates should mail/fax/email their resume with cover
letter to:

Virtual Technologies, Inc.     tel:  (415) 321-4900
Attn:  Human Resources         fax:  (415) 321-4912
2175 Park Blvd.                email: jobs@virtex.com
Palo Alto, CA 94306            www:   http://www.virtex.com/~virtex