> IF I AM WRONG please show me a simple example with a rotation of > an object that can be moved using a PlaneSensor. I'm not sure if you are right or wrong, but at least I belive we can rotate an object by a CylinderSensor or a SphereSensor. Why do you absolutely want to use the PlaneSensor to rotate an object ? > PS: I am working with CosmoPlayer! I don't know how other browsers > interprete PlaneSensors! It's true that CosmoPlayer for PC supports a PlaneSensor only, and neither CylinderSensor nor SphereSensor. Did I understand what you intended to ask ? Hirohisa Hirukawa Electrotechnical Lab. AIST, MITI, Japan ------------------------------------------------------------------- *** Please send administrative requests to <majordomo@sdsc.edu> *** -------------------------------------------------------------------
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