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SPIN PROBLEM. PLEASE HELP ME!

Hi and sorry for my bad english.

My name's Alex and this is the first time I write in this list
and I'm a begginner in the world of the VRML language.

I've created some VRML static objects and the question is the next:

I want when I load and *.wrl file which automaticaly the VRML object round 
(spin) arround an axis (x, y or z).

To solucionate this question I've added before the definition of the object
this routine:


SpinGroup {
        rotation 0 0 1 .02
        local TRUE

.
.
DEFINITION OF THE OBJECT
.
.

	}


but when I view the *.wrl file (with the Live3D browser), the object round
arround the three axis at the same time.

Somebody can explain me the solution the for the only one axis rotation
(x, y or z), and what's the significate of the '0 0 1 .02' numbers?

Thank you very much for all.

Bye.
******************************************
         Alex Pallero González

   STARTIPLAS! ARA EN FORMAT 3D VRML

            apg@tinet.fut.es 

   http://www.fut.es/~apg/welcome.html
******************************************