Hi and sorry for my bad english. My name's Alex and this is the first time I write in this list and I'm a begginner in the world of the VRML language. I've created some VRML static objects and the question is the next: I want when I load and *.wrl file which automaticaly the VRML object round (spin) arround an axis (x, y or z). To solucionate this question I've added before the definition of the object this routine: SpinGroup { rotation 0 0 1 .02 local TRUE . . DEFINITION OF THE OBJECT . . } but when I view the *.wrl file (with the Live3D browser), the object round arround the three axis at the same time. Somebody can explain me the solution the for the only one axis rotation (x, y or z), and what's the significate of the '0 0 1 .02' numbers? Thank you very much for all. Bye. ****************************************** Alex Pallero González STARTIPLAS! ARA EN FORMAT 3D VRML apg@tinet.fut.es http://www.fut.es/~apg/welcome.html ******************************************