On Sat, 29 Jun 1996 03:42:43 GMT, mani9860@cslab.engr.ccny.cuny.edu (Elvis P.) wrote: >If 3dfx has no 3d and dos acceleration that compares to today's mainstream >performers, 3dfx with it's high price tag, won't do too well... > >300 dollars for a 3d chip only, that's the price of a nintendo 64 and a >cartridge. A hard drive large enough to accomodate the average users needs costs about the same as an U64. Consoles are irrelevant, people have been spending close to $300 for good 2D accelerators for years regardless. A lot of components in a PC cost more than an U64, if I want an U64 and all the limitations that a cartridge-based console machine brings, I'll buy one. And no card has DOS "accceleration". Some cards are just faster than others in DOS, there is no hardware acceleration involved. And no "3D" acceleration? Uh, that's the point of it, it's one of the best performing 3D chipset on the market, if not the best. If you mean it won't have native support for DOS games, then you're wrong there as well- the Voodoo has the largest library of developers coding directly to it.