Brian Schmitt wrote: > > On Fri, 28 Jun 1996 01:49:48 GMT, cspot@netcom.com (Chris.Hilker) > wrote: > > >S M Carless <S.M.Carless@durham.ac.uk> writes: > > > >>Call me confused, but what basic difference does 60FPS and 30FPS make to > >>gameplay? > > > >On an NTSC TV, which is what 99.9% of us use with our Playstations, NONE > >WHATSOEVER. Framerate is a red herring. > > > >C. > > > >-- > >cspot@netcom.com (Chris.Hilker) "I feel like I'm being electrocuted." > > > >The alt.rave mini-FAQ: "Q: ?" "A: hyperreal.com (http://hyperreal.com)" > What!!!????!?!? Framerate is EXTREMELY important to gameplay. If you > are playing a racing game and are going fairly fast, screen updating > is paramount to knowing when you are at the proper point to execute a > turn. Don't tell me it is not better to see 15 frames of video going > into a hairpin than 7.5. Your statement is absolutely false. Try > playing Doom at 20 frame-per-second against someone with a 30 > frame-per-second machine. You will be at a very severe disadvantage. > As you turn you are getting 33% less information about your enemy's > position. He can juke about strafing your ass while you are jerking > wildly about wondering where he is. I hope your rave faq contains > more accurate information than this post did. > > Brian Schmitt > Artist:Neversoft Entertainment > brian@neversoft.com Um ...His point was....A regular TV only runs at 30 Frames per second. So a game that claims to run at 60 FPS on a regular TV is pure bullshit. Sean P.S. check out my letter to Next_Generation in issue 11. Unfortunatly they failed to answer my question properly.