On Fri, 28 Jun 1996 01:49:48 GMT, cspot@netcom.com (Chris.Hilker) wrote: >S M Carless <S.M.Carless@durham.ac.uk> writes: > >>Call me confused, but what basic difference does 60FPS and 30FPS make to >>gameplay? > >On an NTSC TV, which is what 99.9% of us use with our Playstations, NONE >WHATSOEVER. Framerate is a red herring. > >C. > >-- >cspot@netcom.com (Chris.Hilker) "I feel like I'm being electrocuted." > >The alt.rave mini-FAQ: "Q: ?" "A: hyperreal.com (http://hyperreal.com)" What!!!????!?!? Framerate is EXTREMELY important to gameplay. If you are playing a racing game and are going fairly fast, screen updating is paramount to knowing when you are at the proper point to execute a turn. Don't tell me it is not better to see 15 frames of video going into a hairpin than 7.5. Your statement is absolutely false. Try playing Doom at 20 frame-per-second against someone with a 30 frame-per-second machine. You will be at a very severe disadvantage. As you turn you are getting 33% less information about your enemy's position. He can juke about strafing your ass while you are jerking wildly about wondering where he is. I hope your rave faq contains more accurate information than this post did. Brian Schmitt Artist:Neversoft Entertainment brian@neversoft.com