Duncan Jones wrote: > > Well ID... we've heard the gossip, the rave reviews, the sounds of much > rejoicing, but we, commuting, power-guzzeling, ram sucking, processor > churning users of SGI machines need to know... when are we gonna get OUR > version? :) Duncan J at Silicon Graphics. I'm interested in this, too. Can SGI help them port it at all? I remember someone sent them an SGI machine for the Doom port. But I think they already have a couple SGI's now don't they? I remember reading that id had one Indigo, and they had ordered another... The important thing IMHO is that Quake take advantage of SGI's 3D handling capabilities. :) I was expecting SGI Doom to scream, but it really didn't (and the window for it was about 1/5th my screen size! Aack!) -- Thomas Winzig thomas.winzig@webcom.com Finger me (PGP): tsw@webmuse.polaris.net Shiit Happens! http://mushroom.shiitake.com/twin-c/